Linear Quantum Networks
Linear quantum systems are open quantum systems that consist of harmonic bosonic modes with quadratic Hamiltonians and linear couplings to external fields. They are extensively studied in quantum optics, where they can describe systems of optical resonators, beamsplitters, and quadratic optical nonlinearity such as two-mode squeezing.
ABCD (state space)
The 'state' of a linear system in the Heisenberg picture is specified by the time evolved creation and annihilation operators for every mode, which we can collect into the 'state vector' of the system.
\[\bold{a}(t) = \begin{bmatrix} a_1(t) \\ a^\dagger_1(t) \\ \vdots \\ a_m(t) \\ a^\dagger_m(t) \end{bmatrix}\]
This allows us to write the Heisenberg equations of motion for a linear system in vector form,
\[\dot{\bold{a}}(t) = i [H,\bold{a}(t)] = A\bold{a}(t),\]
for some matrix A.
To include inputs and outputs we introduce vectors of 'bath modes,' $\bold{a_{in}}(t)$ and $\bold{a_{out}}(t)$.
Now, the full equations of motion can be written as
\[\begin{align*} \dot{\bold{a}}(t) &= A\bold{a}(t) + B\bold{a_{in}}(t) \\ \bold{a_{out}}(t) &= C\bold{a}(t) + D\bold{a_{in}}(t) \end{align*}\]
Quadrature Operator Basis
Optical Modes
We can also represent the state of the system using quadrature operators, defined by the relations:
\[x = \frac{1}{\sqrt{2}}(a^\dagger + a) \quad \quad p = \frac{i}{\sqrt{2}}(a^\dagger - a)\]
note that for a single mode,
\[\begin{bmatrix} x \\ p \end{bmatrix} = \frac{1}{\sqrt{2}} \begin{pmatrix} 1 & 1\\ -i & i \end{pmatrix} \begin{bmatrix} a \\ a^\dagger \end{bmatrix},\]
giving the vector relationship
\[\bold{x}(t) = \begin{bmatrix} x_1(t) \\ p_1(t) \\ \vdots \\ x_m(t) \\ p_m(t) \end{bmatrix} = \frac{1}{\sqrt{2}} \begin{pmatrix} 1 & 1 & \cdots & 0 & 0 \\ i & -i & \cdots & 0 & 0 \\ \vdots & \vdots & \ddots & \vdots & \vdots \\ 0 & 0 & \cdots & 1 & 1 \\ 0 & 0 & \cdots & i & -i \end{pmatrix} \begin{bmatrix} a_1(t) \\ a^\dagger_1(t) \\ \vdots \\ a_m(t) \\ a^\dagger_m(t) \end{bmatrix} = T_m \bold{a}(t) .\]
Where $T_m = I_m \otimes T$ and we have defined $T$ to be the single mode transformation matrix.
The full equations of motion in the quadrature basis are
\[\begin{align*} \dot{\bold{x}}(t) &= A\bold{x}(t) + B\bold{u}(t) \\ \bold{y}(t) &= C\bold{x}(t) + D\bold{u}(t) \end{align*}\]
Mechanical Modes
The operators $x$ and $p$ have different units for mechanical systems compared to optical quadratures, and thus the transformation from annihilation and creation operators to quadratures takes a slightly different form.
\[\begin{bmatrix} x \\ p \end{bmatrix} = \frac{1}{\sqrt{2m\omega}} \begin{pmatrix} 1 & 1 \\ -i m \omega & i m \omega \end{pmatrix} \begin{bmatrix} a \\ a^\dagger \end{bmatrix}\]
Named Inputs and Outputs
Our SLH systems have named input and output ports. When dealing with linear systems, we double the number of inputs and outputs by considering annihilation and creation operators or both quadratures separately. When specifying a single quadrature, use the syntax [:in][1].